Upgraded Rigging with Custom Bones

We've added and designed extra bones for Helmet accessories, devices, and plate carrier. Giving them more realistic and independent motion alongside the character. (Bone constraints work only in Blender. FBX files don’t have Bone constraints, but have the same FK Rig Bones)

Effortless Color Tuning

Discover the convenience of swift and easy color adjustments. Tailor the color scheme of specific characters or individual assets. (Presets with colors created only in Blender and Unreal Engine, FBX contains only one color scheme per character, all other colors are also provided separately)

SMG Customization

The SMG feels like a character of its own with the sheer amount of attachments and customization options available.

Clean Meshes

All Characters look phenomenal in close-up shots! No clean-up is needed, just drag&drop these models into your scene and start rendering. This character exhibits an exceptional level of detail. As a result, the mesh is not considered low poly in the traditional sense, containing approximately 250-450k polygons total, varying depending on the selected body kit variation.

Character RIG

Enhance your project with our FK Rigged Character, offering 30 custom poses for easy adjustments and fine-tuning to suit your needs. We also designed 60 Unique-looking Operators. Character FBX files include FK RIG.

Mixamo Animations

If you need animations for your project, there is no easier tool than Mixamo. We prepared A-posed Character FBX files. Import them and get instant animated Operators for your project.

Assets Library support for Blender 3.6+

The Asset Browser makes working with reusable assets much easier and more visual. Assets can simply be dragged into the 3D View, and in some instances, into other editors. Objects will snap to the surface under the cursor or to the grid.